Hey Warriors. We're looking forward to reviewing the Vortex line in the next few weeks. For the moment, here's something else! You know that here at BAMF HQ we're rather committed to foam weaponry in all its forms. After all, there are enough categories and sub-categories to cover in that field alone. We've already strayed from foam weaponry before to cover some water blasters on occasion. So bear with us as we journey into the world of Xploderz blasters. As always, we'll try to be as analytic and helpful as possible.
Several blogs and reports are calling Xploderz a meeting between paintball and Super Soakers. One can see where they're coming from. There is a ball projectile, but it's just wet with water and certainly doesn't sting like a paint ball. A big plus to this system is that your opponent will be hit by something, but there won't be any paint left behind on clothes, walls, furniture, cars or any other number of things in the suburban environment.
Xploderz is an interesting concept by The Maya Group, a new player on the blaster front. This company was described in a recent press release like this: "The Maya Group was founded to bring safe, high-quality and innovative toys to the market—toys that amaze, wow and dazzle long after the packaging has been opened. The company is dedicated to finding new, cool technologies and applying them to play patterns tested to create enjoyable and continued play."
But now that you have all this background on the product, let's get into the nitty-gritty of a review. The Xblaster 200 was the first item we picked up from this line. Bottom line: It sucked. There is no trigger to pull with these blasters. You have to pull back what they call the power arm and then release it to fire. The stability issues between having to pull back the arm and having no stock makes it rather hard to be accurate for many people.